Hi Spacers! We’re still overwhelmed by your incredible support! Thank you for making this campaign such an unforgettable ride already! It’s shaping up to be an epic rollercoaster of a journey, and we’re very happy to have you with us every step of the way.
Community Unlocks!
You’ve done it again! With your incredible efforts, we’ve unlocked the first three Community Stretch Goals, and we couldn’t be more excited to share what’s coming next!
Keep spreading the word, completing challenges, and having fun together, because the whole adventure is just beginning! Let’s take a look at the amazing new content you’ve unlocked so far:
Messages from Home: Strange Signs

Who were you before you enlisted in the faithful mission to the Shepherd? What happened to you back home? Were you driven to come? Or were you running away from your problems? Or maybe you know much more about this ‘Return’ and the ship’s original flight to begin with?
Messages from Home is a new type of adventure, meant to give players new character options, while enriching both their backstory, and the game’s intrigue!
New Specialization: Crytpozoologist

You’re probably wondering, what on Earth is a specialization? Well. In simplest terms, a specialization is akin to a Character – it has a name, special abilities and its own Rubicon bonuses statline! It’s also got its own character progression tree. However, unlike a Character, it’s not unique, and you cannot simply choose to start with it.
A specialization is earned through your original Character’s progression tree! In other words, it’s like an advanced class you can switch to once your Character gains enough experience, and has this class on its progression tree.
In the Core Game, each character belongs to a certain division and has access to two advanced specializations.
With this unlock, the Cryptozoologist specialization is added to each Science Division character, broadening their progression options!
NASF Coventry didn’t take zoologists – because no one expected you to find alien life here. You found plenty of alien life. Most of it hostile. All disturbing. And none of it makes sense… High time one of you brushed up on your biology. Not xeno. Crypto.
The Cryptozoologist studies the Intruders you’re facing, trying to find effective ways of combating them.
New Antinomy Power: Voidbreath

What is Antinomy? What Is Enormity?
The universe is infinitely vast and unfathomable. There are things you will see, hear or experience that neither you, nor anyone else, will be able to explain or comprehend. Things that you might as well call magic. Some of you may learn to tap into these phenomena, steer their unknowable flow. Become a conduit.
This Stretch Goal introduces a new Conduit into the game, the Voidbreath, a seemingly unnatural force that makes life go backwards. Players who touch this Conduit will be able to call on it in their hour of need, when they awaken during Flatlining!
BTW, new tasks have just appeared on the campaign page, including the 20 Comments Challenge! We highly encourage you to jump into these activities - because the rewards waiting for you are truly ENORMOUS.

Among the prizes is a brand-new scenario for the TTS demo, which is getting closer with every goal unlocked! Don’t forget, the first two scenarios are already available for you to enjoy. Explore The Shepherd and take on the Mothman boss fight right HERE.
New Stretch Goals Unlocked!
That's not all, you've been busy! and added another few hundred thousand Dollars to our funding! Here’s what you’ve achieved so far:
$ 600000: NEW GEAR! S-NASF ARMORY!

Four new S-NASF Weapons, experimental designs from the NASF’s project division. Though highly potent against all forms of organic life, they can behave unpredictably.
$ 500000: NEW SUIT! THE CONTRABAND COMBAT S1!

Not everyone boarded the Shepherd with good intentions, and it seems your mission has not fared any better when it comes to deceitful passengers. NASF has a strict combat arms policy, restricting crews to semi-lethal plastic DUMB ammunition and non-plated armor. Someone has broken this policy, bringing in contraband items, including the Contraband Combat Suit.
The Contraband Combat Suit is an early-level Suit you can loot from some contraband containers, or ‘craft’ in the Safehouse (in parenthesis, because in actuality you are bartering for it with an rogue faction). The Contraband Combat Suit is all about supporting you in firefights, from a long-range light source to an aggressive Rubicon stat line.
Suits make half of your character build, as not only do they provide Rubicon bonuses, Vitality Levels and unique abilities, they also influence how many Gear slots you have. Each new Suit comes with a miniature or standee, as well as an Oversized Suit card.
$ 450000: DOUBLE LOOT DIVIDER!

What it says on the box! This is a quality of life improvement, making the Loot Dispenser double in size, to handle two biomes at once, for those Spacer teams that like to rush throuh the ship.
Each unlock brings us closer to making Enormity bigger, better, and more immersive than ever!
Robodog or Cybercat? You Decide!
One of our community members, Derikari, left us a fantastic comment suggesting a therapy dog for the Spacers.
We absolutely loved the idea! But, as our team is split between dog and cat enthusiasts, we couldn’t settle on just one…
So, here’s the plan: we’re working on creating both a Robodog and a Cybercat, and in the future, you will get to vote for your favorite and the one that’ll make it to the final game. But first, we need to finish their concept art - check out the sketches below!


Think about which companion you’d prefer to have by your side on The Shepherd - a loyal Robodog or a clever Cybercat. Stay tuned for updates, and let the great debate begin!
Stunning Enormity Photos!
We’re thrilled to share something special with you today! One of our Polish board game YouTubers, Zaku BoardGames, has taken some truly stunning photos of Enormity. The detail and care put into these shots are simply breathtaking - check them out for yourself!
Grey Death Campaign Spotlight
Includes:
1 Grey Survivor Suit miniature and standee
1 Gene Splicer (Canus Tyrannus) Boss Intruder miniature and standee
7 Lepers (Canus Leprosus) Intruders miniatures and standees
2+ Character
1+ Suit
6+ Oversized Cards (Course and more)
60+ Standard Cards (AI, BP, Traits, Stratagems and more)
70+ Mini American Cards (Weapons, Actions, Specimen and more)
30+ tokens
3 Monster Sheets
Grey Death Campaign Book
2 Grey Death Location Books
\\ MISSON LOG, NASF COVENTRY, TIME UNKNOWN
It shimmers in the corners of my vision. Its giant globe-like black eyes probe me. Unseen mouth whispers incomprehensible words. My pulse rises. My breath quickens. Fear grips me by the throat, and I cannot continue, not with it stalking me.
I turn around, and erratic light strikes the corridor. ”Nothing there,” they reassure me. “Never was. It’s the nerves getting to you.”
They don’t understand. They weren’t there. The Grey Death is real. The dissection table is real. The things he did to me- He- he disassembled me. Layer by layer. Organ by Organ. Like a watchmaker taking apart a watch. I was awake the whole time. Powerless to move. But I felt every cut.
They don’t believe me. There are no scars.
I nod in agreement. No point in insisting. They’ll just think I’ve lost my mind.
We resume our march. I see Him again. He wants something from me. And He knows I will give it to Him, eventually. Because he knows me – inside and out.
Grey Death is a challenging difficult campaign that should take you 30 to 45 hours to complete.
That’s all for today’s update! We'll be back tomorrow with more exciting news, so stay tuned and keep spreading the word! See you in the next update!