About GameFlight

GameFlight is a pledge management platform built by Into the Unknown - the creators behind ambitious and community-driven tabletop projects like Aeon Trespass: Odyssey, Aeon Trespass: Twelve Sins of Herakles, Kingdoms Forlorn, and Enormity.

At ITU, we’ve spent years navigating the complexities of crowdfunding and large-scale game production - not just as creators but also as backers and gamers, just like you. We understand the excitement of supporting a project and the challenges that come with managing pledges, add-ons, payments, and fulfillment. That’s why we created GameFlight - a pledge manager designed to make the entire process clear, intuitive, and stress-free.

Leading our vision are Marcin Wełnicki, ITU’s Creative Director, Lead Writer, and Chief Game Designer, the mind behind the Aeon Trespass universe and its deep, narrative-driven mechanics, and Konrad Rekieć, ITU’s Production Director, who brings years of game development and project management experience, ensuring our ambitious ideas become reality.

With a dedicated team spanning graphic and game design, quality assurance, production, writing, marketing, digital operations, customer support, and office management we’ve built GameFlight as a flexible, transparent, and user-friendly platform. 

Welcome aboard. 

GameFlight.

 

Our Philosophy

Games are the pinnacle of artistic expression. They have the power to entertain, educate, inspire, bring people together and change the world – all at the same time. This potential remains untapped. Into the Unknown was born of a burning creative need to change that. We’re here to deliver great, thought-provoking, innovative games. We’re making the complex accessible. We set the bar for quality high and do not compromise on it. We develop only projects we are passionate about, which we deem important and meaningful. Above all, we do not settle for anything less than excellence in every facet of a game, we are constantly improving, and we are not afraid to change when found in the wrong. We create games that aspire to move the world forward – into the hopeful unknown.

Marcin Wełnicki
CEO and Creative Director
Into the Unknown

Who we are…

Marcin - our creative director, writer and game designer. Miniature gamer and collector, the glue that binds the team together (also, coincidentally, the one writing these bios).

 

Konrad - production director (‘producer’ just doesn’t cut it), programmer and game designer with over 10 years of experience in the video game industry. Jovial, passionate and very much into miniature board games.

 

Our studio is more than just the vision of its founders - it's a group of passionate, dedicated individuals who bring our projects to life. Every member of our team - those in graphic design, game design, QA, production, digital department, writing, marketing, office management, and customer support, plays a crucial role in ensuring our games reach you in the best possible form.

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